Great concept, great story, and cute dog names! I keep ending up killing the dogs.... which makes me to play over and over. Having some graphics for the dogs might help the story better! :)
The choices of taking caring of your pet is a great concept. I like how you were able to implement on how much you spent on the money to feed and help your pet. I feel like there a possible strategy behind it by bonding your pet more and not waste money. I tried to get a good ending to the game but I couldn't seem to get to it, maybe you should add more money in the game to balance it out more. I think there was suppose be an image in the beginning but it wasn't loading but it would have been cool to see the pictures during the gameplay. Like, I could imagine that if I haven't bond with my pet for a couple of days it would of show the picture it being sad. For gameplay wise its really solid. For an idea for another choice is being able to clean him that would be cute!
I really like the concept, I think it is a fun challenge (tackling responsibilities/obligations before we take them on in real life). I tried many times, but never seemed to get a good ending, I failed every time I played it. It also took me a second to understand that the numbers next to their condition (health, hunger, play) were levels and not $. The game is quite hard :D maybe you could start with more money, or each click did not equal to one day... I think you were supposed to have illustrations? but they did not show up?
So cute! I was so determined to take my pet home that I kept replaying it so that I could get a better ending. The pictures for some reason did not load, I'm not sure if this is my browser's fault or if there is something in the code, but nonetheless, very fun! I love this idea for a game, it has good replayability!
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Great concept, great story, and cute dog names! I keep ending up killing the dogs.... which makes me to play over and over. Having some graphics for the dogs might help the story better! :)
The choices of taking caring of your pet is a great concept. I like how you were able to implement on how much you spent on the money to feed and help your pet. I feel like there a possible strategy behind it by bonding your pet more and not waste money. I tried to get a good ending to the game but I couldn't seem to get to it, maybe you should add more money in the game to balance it out more. I think there was suppose be an image in the beginning but it wasn't loading but it would have been cool to see the pictures during the gameplay. Like, I could imagine that if I haven't bond with my pet for a couple of days it would of show the picture it being sad. For gameplay wise its really solid. For an idea for another choice is being able to clean him that would be cute!
I really like the concept, I think it is a fun challenge (tackling responsibilities/obligations before we take them on in real life). I tried many times, but never seemed to get a good ending, I failed every time I played it. It also took me a second to understand that the numbers next to their condition (health, hunger, play) were levels and not $. The game is quite hard :D maybe you could start with more money, or each click did not equal to one day... I think you were supposed to have illustrations? but they did not show up?
So cute! I was so determined to take my pet home that I kept replaying it so that I could get a better ending. The pictures for some reason did not load, I'm not sure if this is my browser's fault or if there is something in the code, but nonetheless, very fun! I love this idea for a game, it has good replayability!